Enter a new Property_Item

Help for typeHelp

Selection of a type is required.

Help for titleHelp for example: "All Programming Languages"

Required. One line only (any text). No more than 255 characters. Portions in parentheses will be hidden when Title is displayed in small spaces.

Help for nameHelp for example: "ProgrammingLanguages"

Required. Start with a letter. Letters, numbers, - and _ are OK. No more than 80 characters. Must be unique for every item. 'Name' is unique!

Help for descriptionHelp

Describe what this item represents. Recommended. Less than 64K characters. No formatting.

Category
"Category" is for groups of things, for concepts, and for the upper levels of hierarchiesDefinition of hierarchies in a wontologyHelp. (Though a hierarchy made up entirely of concepts could be all Categories.) Categories can "contain" other categories and/or individuals.
Individual
"Individual" is for specific, concrete things. Individuals can "contain" other individuals, but cannot contain categories. ("Ford Model-T" might be an individual, but could still contain parts that are also individuals, like "Windshield" and "Tire".)
Property
"Property" is used to define relationshipsDefinition of relationships in a wontologyHelp between other items. Once you create a new Property itemDefinition of ItemHelp, you should create one or more connectionsDefinition of ConnectionHelp that relate that property to other existing properties. In general, you will use the "sub_property_of" property in order to create these connections. For example, if you were creating a description of famillial relations between people, you might create a new property named "spouseOf". To define what the creation of connections using this new property means, you can create the connection "spouseOf sub_property_of symmetric_relationship". This example will cause "spouseOf" to be treated as a "peer" relationshipPeer relationships in a wontologyHelp (rather than a hierarchical one), and as a symmetric relationshipSymmetric relationships in a wontologyHelp, so that creating a "spouseOf" connection from one item to another implies an connection going the other direction even if it is not defined explicitly.